Integrating the SenseGlove haptic controller into Unreal Engine
The SenseGlove Unreal Engine Plugin integrates the SenseGlove haptic controller into Unreal Engine. It exposes the SenseGlove SGConnect and SGCore C++ SDK functionality to Unreal Engine via C++ and Blueprint.
Get in touch:
Technical documentation and resources:
Examples and demo projects:
Current Version: v1.9.7
Release Date: 2024-02-18
License: Open Source under the MIT license
Important Note: Per Epic's Marketplace Guidelines in regards to Code Plugins (sections 2.6.3.d and 3.1.b), we are only able to distribute or update the SenseGlove plugin for the last 3 stable versions of Unreal Engine. As a result, we won't be able to publish updates or bug fixes for the older versions of the Engine except on rare occasions and only through our official repository on Microsoft Azure DevOps.
Network Replicated: No
Supported Development Platforms: Windows, Linux
Supported Target Build Platforms: Windows, Linux x86-64, Linux AArch64, Android