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The Empyrean- Ruins and Fortress Kit

3S - Environments - Sep 15, 2023

Craft immersive and intricate environments to engage in and discover using the capabilities of this environment kit.

On Sale$64.99
$45.49Sign in to Buy
  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Introducing an environment toolkit, meticulously crafted with a fusion of medieval Indian aesthetics and assorted cultural influences. Unleash a treasure trove of assets, empowering you to forge majestic castles, formidable fortresses, haunting ruins, and labyrinthine dungeons like never before.

The asset kit takes advantage of data layers to introduce an alternate environment.

What you can build with this: Intricately layered fortresses, castles, dungeons, ruins, places to explore, environments designed with multiplayer in mind.

for support: contact me at [email protected]

Join the discord: Here

Artstation post:

Video Showcase: Link
Demo: Link (E to open doors)

Technical Details


  •  Over 300 Meshes to craft a unique environment.
  •  Comes with a working elevator system.
  •  The kit comes with a fully built, layered level which takes advantage of data layers.
  • Uses Material parameter collections to create unique variations in environments.
  • Takes advantage of RGB texture masking to layer details into assets.

Number of Unique Meshes: 311 static meshes

Collision: Yes, mostly custom but some auto generated complex collision

Vertex Count: Max: 300,000 - Min: 540

LODs: Yes, mostly 4 LODs

Number of Materials and Material Instances: 23 Materials (10 materials used for FX) , 77 instances

Number of Textures: 130 textures

Texture Resolutions: 2048 x 2048, 1024 x 1024, 512 x 512, 256 x 256

Supported Development Platforms:

Windows: (Yes]

Documentation: Link

Important/Additional Notes: Most of the textures and materials have been optimized and scaled for performance, for example masks have been scaled down to 512 x 512 for maximum performance, you can upscale them if needed.