A new editor mode for scattering assets with physics!
The Dropper Plugin is a new editor mode for scattering assets using Unreal’s built-
in rigid body physics simulation. This allows for an unprecedented level of realism
because objects will come to rest in natural locations. After opening the new
mode, the simulation will begin automatically. Simply drag and drop the assets
you want to scatter into the palette on the left. You can then paint down assets
dynamically and watch as they fall. The Dropper Plugin offers a complete suite of
controls that enable you to create exactly the look you desire quickly and
intuitively. When you’re finished dropping assets, just exit the Dropper Editor Mode
and your assets’ positions will be preserved.
Code Modules: Dropper (Editor)
Number of Blueprints: 0
Number of C++ Classes: 13
Network Replicated: No
Supported Development Platforms: Windows, Mac0s
Supported Target Build Platforms: Windows
Assets in promotional images and videos are shown for demonstration only and aren't included with the plugin.
Thank you very much for your interest in the plugin. I really appreciate you taking the time to check it out. If you would like to give feedback, ask questions, request features, or show off cool stuff you’ve made with The Dropper Plugin, please contact me at firstname.lastname@example.org.