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The Backrooms - Level 0: "The Lobby"

Jan Kejr - Environments - May 12, 2022

An Environment pack based on a famous creepypasta The Backrooms - Level 0 "The Lobby"

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

An Environment pack filled with modular walls, ledges, pillars, three types of ceilings, and a rug. Not to be missed electrical outlet, cables, door frames, and two kinds of emergency doors with handles.

All props pack images are available on my ArtStation page.

Visualization video from Unreal Engine 5 with Lumen.

"Video is intended for demonstration purpose only."

Asset Pack contains:

  • Walls (1m, 2m, and 4m)
  • Rug (2m, 0.5m)
  • Ceiling with a large lamp and a small lamp
  • Ledges (3 sizes)
  • Wall ledges (3 sizes)
  • Cables (4 types)
  • Electrical outlet
  • Door frame (Single and double door), with hinges
  • Emergency door (Complete and separate)

  • Decal grunge (5 types)
  • Decal sign (3 types)

  • Working door blueprints (Single and double)
  • Modular lamp blueprint (Blinking and sound included)

  • Sound of fluorescent buzzing (Not looped)
  • Sound of fluorescent flickering (Looped)

  • Customizable master materials


  • Variable renamed from "Push Right Handle" to "Push Right Bar"

Technical Details


  • Low and medium-poly assets
  • Blueprints
  • PBR Materials
  • Demo scene (40 x 40 m)
  • Overview Scene

Collision: (Project Default), some have complex as simple. Cables and Electric outlet have no collision.

LODs: Yes, some have modified SmallProp

Scaled to Epic Skeleton: Yes

Number of Unique Meshes: 55

Vertex Count: 

  • Walls (min. 2 to the max. 20)
  • Ceiling (min. 4 to the max. 995 - Large Lamp)
  • Rug (min. 4 to the max. 6) | Vertex Paint Rug (min. 153 to the max. 289)
  • Ledges (min. 10 to the max. 32)
  • Cables (min. 1944 to the max 3501)
  • Electrical Outlet (174 verts)
  • Door Frames (Single - 288 verts, double - 512) 
  • Door (1552 verts)

Number of Materials and Material Instances: 23

Number of Textures: 80

Texture Resolutions:  

  • 4096 x 4096 (Default)

Texture resolutions can be resized in texture settings by modifying the LOD Bias.

Supported Platforms: Tested and developed on Windows 64-bit. It probably works on other platforms too.

Documentation: No

Important/Additional Notes: 

  • The Ceiling in Demonstration map is illuminated by a skylight
  • Door and Door frames should be moved by 5 grid snap
  • Decals are using DBuffer in Project Settings

If you have any questions or suggestions, please don't hesitate to email me at and if you like this pack, please, leave a review.