A Blueprint Utility meant to resize Textures directly in the Editor to any resolution power of two (from 2 to 4096, with support for different Aspect Ratios)
Bug reports or feature suggestion: email@example.com
IMPORTANT: Use it with caution when dealing with multiple files in big projects, sometimes the engine doesn't fully load the texture before reducing, so it's important to double-check before saving (you can revert them before saving in case you notice reducing issues).
This blueprint utility allows you to resize textures directly in the editor, without the need of exporting, editing and importing again. It includes the options to:
To open the utility, right-click on the file "BU_TextureResizer" and select "Run Editor Utility Widget".
IMPORTANT: Check the product images to be sure to enabled the required plugins.
Number of Blueprints: 2
Network Replicated: No
Supported Development Platforms: