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Tether - Procedural Cable / Rope

Sam Bonifacio - Oct 5, 2021

Create cables, ropes, flexible pipes, and anything similar, in the Unreal Engine editor. Tether simulates physics and builds static meshes in-editor, allowing rapid creation and iteration using a non-destructive workflow.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

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