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Teleportation and Portal

HighRender - Blueprints - Jul 10, 2019

Automatic Teleportation and Portal. Works perfectly in Multiplayer with sound effects and materialization.

  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.27, 5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.
  • Promotional Content
    Contains Promotional Content
    The creator has indicated this digital content promotes a brand, product, or business (whether their own or someone else’s).

Update 1.7 Trailer: Here


The Teleportation and Portal package allows the player to teleport from one teleportation (or portal) to another without limits.

The package includes a Material Function to create Materialization effects.

The Teleportation will not be activated if the character is jumping or falling while passing through the activator.

The system has advanced activation management capabilities. If someone enters the Target Teleportation before the teleport takes place, the system will materialize the character in the same place without any problems.

Technical Details

Current Product Version: 1.7

Patch Notes: Here


Features:

  • 2 Types of Teleportation.
  • 3 Types of Portals.
  • Materialization.
  • Sound Effects.
  • Multiplayer.
  • Tutorial.


TT: Teleportation to Teleportation.

TAM: Teleportation to Another Map (Single Player Only).

PP: Portal to Portal.

PAT: Portal as Teleport.

PAM: Portal to Another Map (Single Player Only).


Details:

Blueprints: 9 (3 Portal + 2 Teleportation + 1 GMB + 1 Game Instance).

Material Function: 1.

Particle: 3.

Static Mesh: 3.

Sound Wave: 3.


More Details:

Input: Keyboard, Mouse.

Network Replicated: Yes.

Supported Development Platforms: Windows: Yes. Mac: No.

Documentation: Here

Support Website: Here


Important / additional notes:

  • Read the documentation before purchasing.
  • TAM and PAM doesn't work with "Level Streaming" (Load/Unload Maps).