TAPV Tactical Vehicle

A multiplayer ready tactical vehicle project complete with weapons, effects, openable doors and an example terrain

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.25
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

A fully driveable blueprint of a tactical vehicle with openable doors and hatches, a basic interior, weapons and an aiming sight. The vehicle is distributed as a project, so all the inputs and project settings are configured and fully working out of the box, with instructions on how to migrate to your own projects.


There is also a high quality terrain level, landscape material and foliage included, where the vehicle can be demonstrated.


Support Discord: https://discord.gg/tWufRd


The project requires our FREE Enhanced Vehicle Movement plugin, which can be found here:

https://www.unrealengine.com/marketplace/en-US/slug/enhanced-vehicle-plugin

This plugin allows networked realistic track behavior for tanks and wheeled vehicles.


Want to help us improve this series of vehicles? What extra features would you want included?

Technical Details

Features:

  •  Free N-Wheel Code plugin for wheeled vehicles (separate download)
  •  High quality driveble Tactical Vehicle with rigged hatches and doors, weapons and visual fx
  •  Demo level with terrain, foliage and effects.

Number of Blueprints: 5

Input: Mouse/Keyboard, preconfigured

Network Replicated: (Yes/No) Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: https://www.offworldindustries.com/docs/OWI_Vehicle_Projects_Documentation.pdf

Important/Additional Notes: Requires FREE Enhanced Vehicle Movement plugin, available here: https://www.unrealengine.com/marketplace/en-US/slug/enhanced-vehicle-plugin

ATTENTION: This Plugin must be set up as a Project Plugin before the Project can be used. Setup information is in the Project Documentation. No sounds currently.