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Tank Barriers Pack

Mountain Trail - Apr 14, 2018
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A set of nine realistically rendered military tank barriers commonly used in the construction of military defense barricades and defenses in order to stop enemy tanks from advancing on the battlefield. Suitable for a WW2 or modern setting.

  • Supported Platforms
  • Supported Engine Versions
    4.14 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Promo video:

Overview video:

3d preview:

This package contains a total of nine tank barrier meshes invented during World War 2, and commonly used to this day by military forces around the world to stop tanks from advancing on the battlefield. There are six unique designs of tank barriers included in the package and three mesh variations. 

The unique designs are, Block, Dragons Teeth, Hedge Hog Concrete, Hedge Hog Metal and Tetra.

All the tank barriers have their own unique 4096x4096 or 4096x2048 texture, there are also some additional mask textures at lower resolutions. 

Each tank barrier uses a Texture_AR and Texture_NAOM setup where AR stands for Albedo/Roughness and NAOM stands for Normal/Ambient Occlusion/(Metalness or Mask). Alpha channel is used in both textures and the blue channel of the normalmap is used for AO.

All the meshes have collision and LODs included, some meshes don't need LODs as they already have a pretty low tri-count.

The shader is using a simple water setup where you can tweak the ”MPC_Wetness” value to trigger a wet or dry look of the shader.

Technical Details


  •  2 Metal Hedgehogs
  •  1 Concrete Hedgehog
  •  1 Concrete Block
  • 1 Concrete Tetra
  • 4 Concrete Dragons Teeth
  • Showcase map with high quality ground texture and sky dome
  • Includes wetness shader to control how wet/dry the materials look

Texture Sizes:

  •  2x 1024x4096
  • 6x 2048x4096
  • 12x 4096x4096
  • 1x 2048x2048
  • 1x 1024x1024
  • 3x 1024x512
  • 1x 512x512
  • 1x 256x16

Scaled to Epic skeleton: Yes

Collision: Yes, custom-made and generated depending on mesh

Vertex Count: 193 - 3707

LODs: 2 - 4 per mesh (1 of the meshes is only 129 triangles and has 0 LODs)

Number of Meshes: 9

Number of Materials and Material Instances: 14

Number of Textures: 27

Supported Development Platforms: PC and Consoles

Supported Target Build Platforms: PC and Consoles

Documentation: N/A

Important/Additional Notes: Wetness shader parameter compatible with our other packs. Includes showcase scene with AAA-quality ground texture and sky dome. Sky dome HDR textures are property of, with permission for redistribution.