Swift Look At is a custom LookAt animation node for Unreal Engine. It is similary to the built-in equivalent, but more accurately and naturally.
Swift Look At is a customized Animation Node for the Unreal Engine’s Animation Graph System. We can imagine it as a virtual fixture that clamps the target bone that we want to control. Then through calculation, we rotate the virtual fixture and in turn, the bone’s orientation is adjusted.
Number of Blueprints:0
Number of C++ Classes:6
Network Replicated: No
Supported Development Platforms: (Windows)
Supported Target Build Platforms: (Windows)