This FX pack is designed to fit well with stylized games. Each particle is modular, and texture and color are easily manipulated using material instances.
This is good for use in environment FX.
05. 22. 18 - The 3.1 version has been updated with slightly improved optimization and texture quality. Tell me if you have a problem.
01. 11. 12 - Version 3.2 has been updated. Bug fixed to allow tornado resizing to work properly on the engine.
Type of Emitters: (CPU, GPU, and/or mesh emitters?)
Number of Effects: 28
Number of Textures: 61
Number of Materials: 29
Number of Material Instances: 39
Number of Meshes: 23