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Stylized Fantasy Outfits #2

N-Hance Studio - Characters - Apr 7, 2023

Stylized Fantasy RPG character outfits with customization for your RPG, MOBA, or MMO

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

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Asset Description:


1)Human Female

2)Human Male

3)Orc Male

4)Orc Female

and contains only Armor and Weapon assets

Different color materials for each equipment component for wide armor and weapon color customization are included.

Also includes a preview material for character assets.


Video Overview Playlist
Model Overview Playlist

Retargeting Preview(UE4)
Assign Skeleton Preview(UE4)


V1.2 Update

  • Added Orc Female support!
  • Master Materials Update to adjust Metal Glossiness separately from Roughness


PBR Stylized Material:

  • 114 Hand-painted Diffuse Maps
  • 38 Normal Maps
  • 1 Emissive Map
  • 38 Metallic & Roughness Maps

Create your own style with:

  • 4 Modular Equipment sets
  • Weapons for Ranger and Warrior Outfits
  • 3 Base Armor and Weapon colors

Check out our content related to Stylized Character System:




Technical Details

Scaled and Rigged to Epic skeleton: Edited Epic Skeleton


  • Standard Retarget - use at your own risk
  • IK Retarget - works stable with UE5
  • Assign Skeleton - works with UE4 Mannequin

Animated: No

Triangle Count(Outfit Components Only):

  • Hu_F Ranger-28,538
  • Hu_M Ranger-27,828
  • Or_F Ranger-19,498
  • Or_M Ranger-30,656

  • Hu_F Warrior-29,250
  • Hu_M Warrior- 30,292
  • Or_F Warrior- 23,598
  • Or_M Warrior- 33,138

  • Hu_F Warlock- 26,856
  • Hu_M Warlock- 26,418
  • Or_F Warlock- 20,282
  • Or_M Warlock- 29,268

  • Hu_F Druid-25,338
  • Hu_M Druid-24,896
  • Or_F Druid-18,614
  • Or_M Druid-27,602

Texture Resolutions: 2048x2048

Number of Textures: 199

Number of Blueprints: 48

Number of Materials: 5 master materials, 156 material instances

Do Materials derive from a Master Material with instances as variation: Yes