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Stylized Demon Minions Pack

N-Hance Studio - Characters - Feb 19, 2024
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Stylized Demon Minions with options for customization for your RPG, MOBA, or MMO

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

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Attention:

In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!

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Asset Description:

Various color Materials, Modular Parts and Coloring Material for wide customization included!


PREVIEWS

Video Preview
Coloring Material Guide


Features:

  • Custom Coloring Material which allows you to make YOUR OWN Color Style! (Video Guide link above)
  • Blueprint to Bake Coloring Material result into diffuse map right inside the Unreal Editor! for Optimization purposes!


Create your own style with:

  • 2 Demons
  • Modular Eyes Component(On Hands for Demon Minion and Chest for Demon Grunt)
  • 3 Base colors for each component (+2 Bonus colors for each component)
  • 1 Weapon


PBR Stylized Material: 

  • 9 Hand-painted Diffuse Maps
  • 3 Normal Maps
  • 3 Ambient Occlusion Maps
  • 3 Roughness & Metallic Maps
  • 2 Emissive Maps
  • 5 Coloring Masks


ANIMATIONS LIST:

In-place:

  • Combat_1H_Attack
  • Combat_1H_AttackO1
  • Combat_1H_Attack02
  • Combat_1H_Attack_Off
  • Combat_1H_Attack_Off01
  • Combat_1H_Attack_Off02
  • Combat_1H_AttackSpecial
  • Combat_1H_AttackSpecial01
  • Combat_1H_Dodge
  • Combat_1H_Hit
  • Combat_1H_Parry
  • Combat_1H_Parry_Dual
  • Combat_1H_Party_Off
  • Combat_1H_Ready
  • Combat_Cast_Attack
  • Combat_Cast_Attack01
  • Combat_Cast_AttackO2
  • Combat_Cast_Dodge
  • Combat_Cast_Hit
  • Combat_Cast_Ready
  • Combat_Cast_Spell
  • Combat_Stun
  • Combat_Unarmed_Attack
  • Combat_Unarmed_AttackO1
  • Combat_Unarmed_AttackO2
  • Combat_Unarmed_AttackSpecial
  • Combat_Unarmed_Dodge
  • Combat_Unarmed_Hit
  • Combat_Unarmed_Ready
  • Death
  • Emote_Applaud
  • Emote_Bow
  • Emote_Cheer
  • Emote_Cry
  • Emote_Kneel_End
  • Emote_Kneel_Loop
  • Emote_Kneel_Start
  • Emote_Laugh
  • Emote_sitGround_End
  • Emote_sitGround_Loop
  • Emote_sitGround_Start
  • Emote_Sleep_End
  • Emote_Sleep_Loop
  • Emote_Sleep_Start
  • Emote_Talk
  • Emote_Wave
  • HandsClosed
  • idle
  • 1dleO1
  • Jump_End
  • Jump_Loop
  • Jump_Start
  • Run_Backwards
  • Run_Forward
  • Run_Left
  • Run_Right
  • Spell_Unarmed_Dodge
  • Spell_Unarmed.Forward_End
  • Spell_Unarmed_Forward_Loop
  • Spell_Unarmed_Forward_Start
  • Spell_Unarmed_Hit
  • Spell_Unarmed_Ready
  • Spell_Unarmed_Up_End
  • Spell_Unarmed_Up_Loop
  • Spell_Unarmed_Up_Start
  • Swim_Backwards
  • Swim_Death
  • Swim_Forward
  • Swim_Idle
  • Swim_Left
  • Swim_Right
  • Walk_Backwards
  • Walk_Forward
  • Walk_Left
  • Walk_Right


Root Motion:

  • Combat_1H_Attack01
  • Combat_1H_Attack02
  • Combat_1H_Attack_Off01
  • Combat_1H_Attack_Off02
  • Combat_1H_Attack_Off
  • Combat_1H_Attack
  • Combat_1H_AttackSpecial01
  • Combat_1H_AttackSpecial
  • Combat_1H_Dodge
  • Combat_1H_Hit
  • Combat_Cast_Dodge
  • Combat_Cast_Hit
  • Combat_Unarmed_Attack01
  • Combat_Unarmed_Attack02
  • Combat_Unarmed_Attack
  • Combat_Unarmed_AttackSpecial
  • Combat_Unarmed_Dodge
  • Combat_Unarmed_Hit
  • Run_Backwards.RootMotion
  • Run_Forward
  • Run_Left
  • Run_Right
  • Spell_Unarmed_Dodge
  • Spell_Unarmed_Forward_End
  • Spell_Unarmed_Forward_Loop
  • Spell_Unarmed,Forward_Start
  • Spell_Unarmed_Hit
  • Spell_Unarmed_Up_End
  • Spell_Unarmed_Up_Loop
  • Spell_Unarmed_Up_Start
  • Swim_Backwards
  • Swim_Forward
  • Swim_Left
  • Swim_Right
  • Walk_Backwards
  • Walk_Forward
  • Walk_Left
  • Walk_Right


The package does not contain Third Person Blueprints!

Technical Details

Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: No

Animated: Yes

Number of Blueprints: 21

Number of Characters: 2

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Triangle Count of characters:

  • Demon Minion - 13,532
  • Demon Grunt - 17,033
  • Weapon - 1,150

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Texture Resolutions: 2048x2048

Number of Textures: 33

Number of Materials: 3 master & 2 Material Functions

Number of Material Instances: 21

Do Materials derive from a Master Material with instances as variation: Yes

Number of Animations:

  • Demon Minion- 113(38 with root motion)
  • Demon Grunt - 113(38 with root motion)