Stylized Character Kit: Casual 02

ROCKETARTS - Characters - Jun 16, 2020

Modular stylized male character. Contains hairstyles, accessories, and several body parts options.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27, 5.0 - 5.1
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.


*SCK: Stylized character kits. Characters modular parts are interchangeable and compatible among different assets.

Video Demonstration

  • UPDATE 1.04 (March 9, 2021): Fixed skinning issues on meshes T_04, T_00, P_00, and Premade_Character_01
  • UPDATE 1.03 (November 28, 2020): Fixed armpit skinning on all Torso meshes and premade characters.
  • UPDATE 1.02 (July 15, 2020): Fixed smoothing groups errors on T_04, A_06, and A_06R models, as they exported with all edges being hard/split. 
  • UPDATE 1.01 (June 17, 2020): Fixed premade character model (MESH_PC_07) as the model had to head accessory clipping with character's head.

Modular character kit, containing several options for the torso, legs, and head accessories. Contains the naked body. Head includes morph targets for several facial expressions: Joy, Anger, Fear, Disgust, Sadness, Eyeblink, Surprise.

This pack is designed to be compatible with my other packs yet to be released, so basic structure elements could be mixed up with other characters. The model divided into the following slots: Head, Head Accessory, Torso, Arms, Legs.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: No

Animated: No

Number of characters: Characters are split in parts, 11 meshes in total (Head, Head Accessory, Torso, Legs, Arms). Contains 3 pre-constructed characters.

Vertex counts of characters: 23000 - 31000

Number of Materials and Material Instances: 45

Number of Textures: 95

Texture Resolutions: 2048x2048, 1024x1024

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Migrate the assets to your current project and assign Epic Mannequin skeleton to them.