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Stylized Knight

Bright Ember Studios - Sep 13, 2021
Not Yet Rated

Stylised Knight with modular parts

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Video Demo

A stylised knight character that comes with a basic set of animation, but can be mapped to use the base epic skeleton.

It comes with 2 different textures sets for the armour, all the materials can be customised and colours can be changed. There are 4 hairstyles that can be used for when the helmet is removed.

Extra bones have been are added to Epic skeleton for tasset movement.

Bones added to the pelvis:

  • physicsPlates
  • Back_Flap_L
  • Back_Flap_tip_L
  • Front_Flap_L
  • Front_Flap_tip_L
  • Back_Flap_R
  • Back_Flap_tip_R
  • Front_Flap_R
  • Front_Flap_tip_R

Technical Details


  • Male base Mesh, full mesh included and modular sections.
  • 4 hairstyles
  • Includes 4 variations of combined Skeletal meshes
  • All parts included to make your own.
  • Full body armour set in parts (Helmet, body armour, gauntlets, leg armour)
  • 2 texture sets for armour, giving armour 2 unique looks
  • All materials are customisable with the ability to change colours of different elements. Create as many variations as you like with material instances.
  • Example character with basic locomotion, including jumping, rolling and playing attack animation.
  • Morph Targets for blinking and basic facial expression(Fear, Disgust, Anger, Surprise, Sadness and Joy).

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: 10 custom animation

Animation types (Root Motion/In-place): Both

Number of characters: 1 Base model, 1 armour set with 4 part, parts Legs, Body Armour, Gauntlets, Helmet, 4 hair styles, Underwear for naked model. 5 combined meshes in different levels of dress from underwear to fully suited up.

Vertex counts of characters: approx 10k -33k for full character

Number of Materials and Material Instances: 55

Number of Textures: 74

Texture Resolutions: 32x32, 512x512, 4096x4096 (most are 4k but can be down sampled)

Supported Development Platforms:

Windows: Yes

Mac: Yes