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10 Strange VDB loop dynamic effects. Drag and drop the blueprint directly to use, density color and breathing-like effects etc. can be adjusted through Material Instances. A certain degree of speed can be adjusted by the isomerization volume in the blueprint.
Type of Emitters: VDB
Number of Unique Sparse Volume Texture:10
LODs: (No)
Number of Materials: 1 Material, 10 Instance
Number of Blueprints: (10)
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I ticked the Box for Issue Blocking Requests under Sparse Volume Texture Streaming to avoid small flickering, but this adds to the performance cost, please note.
If you don't have Flickering, you can uncheck it.
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Unimportant information: The wall material of the cover is the material found in Starter Content