A tool to quickly create cameras and screenshots in a film production environment. Also useful for video games and arch viz.
The storyboard tool is an editor utility widget and set of cameras that greatly expand the default screenshot capture capabilities of the engine. It is based off a traditional storyboard and allows a user to organize a set of cameras with associated preview screenshots, adjust commonly used camera settings in a streamlined way, generate multiple image types from the same camera, and create 2d camera plots.
To open the tool run the editor utiliy widget: Plugins/StoryboardTool/StoryboardingTool/VP_StoryboardTool
Supported Development Platforms:
Mac: (No. The screenshot buttons will not work properly on Mac.)
Number of assets:
2 editor utility widgets with supporting files
3 camera blueprints with supporting files
1 overview map using the Epic games demo room assets for demonstration only
C++ functions: Set actor locked state, get actor locked state
All textures in the OpenIconic_UI folder are sourced from https://github.com/iconic/open-iconic under the MIT license.
Plugin contains assets from the content examples sample project for demonstration purposes only
Requires the following non-default settings:
Requires the following plugins: