Stereo Panoramic Player

UNAmedia - May 7, 2019

Complete solution to quickly integrate an interactive, customizable player for 360° panoramic images and videos, supporting both mono and stereo media sources.

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.27
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

360 Stereo Panoramic Player is a runtime plugin to show and interact with 360° panoramic images and videos, supporting both mono and stereo sources. It offers an high-level actor (Panoramic Director), to quickly assemble an interactive panoramic 360 Virtual Tour, and a low-level actor (Panoramic Sphere) to allow a programmatic customization of the user experience. It’s compatible with all the major platforms and it’s actively tested on PC, VR (Steam, Oculus, Quest, Cardboard, etc.), iOS and Android.

Tutorial/Demonstration video



Discord server

Support forum

With the Panoramic Director you can define, directly in-editor, a complete panoramic virtual tour: import the panoramic images and videos, define your custom hotspots, and it will take care of everything at run-time, detecting when the user is interacting with an hotspot and managing the transition between the panoramic media.

The Panoramic Sphere actor gives you complete control of the panoramic experience: you can programmatically control it to display panoramic media and detect interactions with the panoramic sources. It can show images and videos, in both mono and stereo formats.

Technical Details

Google Cardboard - If developing on mobile, you could be interested also in our plugin Cardboard VR to add support for Google Cardboard viewers.


  • display of 360° panoramic images (mono and stereo);
  • playback of 360° panoramic videos (mono and stereo);
  • support for Equirectangular projection;
  • support for Over-Under stereoscopic layout;
  • overlayed UMG widgets for user interaction;
  • interactive areas through color-coded masks;
  • graphics effects for transitions and blending with the 3D environment;
  • rendering of 3D objects inside the panoramic sphere;
  • high-level actor (class APanoramicDirector) to quickly assemble a panoramic virtual tour directly in the editor;
  • low-level actor (class APanoramicSphere) for programmatic and complete access to all the supported features;
  • all the features available from both Blueprints and C++.

Code Modules: StereoPanoramicPlayer - Runtime

Network Replicated: No

Supported Development Platforms: Windows, Mac

Supported Target Build Platforms: Windows (32/64-bits), Mac, iOS, Android, VR (SteamVR/Vive, Oculus, Quest, etc.).

Documentation: LINK

Example Project: