Steam Cloud Services

Awesomium Team LLC - Code Plugins - Nov 16, 2023
Not Yet Rated

Steam Cloud Services - This integration steam cloud in game/app and sync saves, files and more. (Start support 4.27)

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.
⚠ IMPORTANT ⚠

!!!HAVE SUPPORT 4.27-5.3!!! (Sorry, but we are limited by the store in uploading files; a maximum of 3 versions can be uploaded to the store. If you purchased and need the old version, you can confirm the purchase and we will send you a code.)


Steam Cloud Service

Steam Cloud Services - This integration steam cloud in game/app and sync saves, files and more.

You can Upload files to steam cloud and download. Can Upload .sav files and download+create .sav

Include demo mode in plugin



You can use functions in blueprints and in C++.


💻 Support

Support Discord.


🛒Other product

Our Products Page


📋 Licenses

This product uses the company's Third Party features (SteamWorks). This SDK is already implemented in the game engine.

Technical Details

✅ Features:

  • SteamWorked - Checking if Steam Worked.
  • FileDelete - Deletes a file from the local disk, and propagates that delete to the cloud.
  • FileRead - Opens a binary file, reads the contents of the file into a byte array, and then closes the file.
  • FileWrite - Creates a new file, writes the bytes to the file, and then closes the file. If the target file already exists, it is overwritten.
  • GetFileCount - Gets the total number of local files synchronized by Steam Cloud.
  • GetFileNameAndSize - Gets the file name and size of a file from the index.
  • GetQuota - Gets the number of bytes available, and used on the users Steam Cloud storage.
  • SetSyncPlatforms - Allows you to specify which operating systems a file will be synchronized to.
  • CreateSaveFile - Creating .sav file.
  • MORE CAN FIND THIS

Code Modules:

  •  SteamCloudService [Runtime]

Number of Blueprints:

  • 3 Blueprints (DEMO)
  • 1 Map (Demo)

Number of C++ Classes: 2


Supported Development Platforms: Windows, Linux, MAC

Documentation: SteamCloudService documentation


Important/Additional Notes:

Projects must have the following plugins enabled before enabling the SteamCloudSerive Plugin

Enable OnlineSubsystem Plugin

Enable OnlineSubsystemUtils Plugin

Enable OnlineSubsystemSteam Plugin


This plugin is not created/provided by Valve.