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State Component System

AceAh - Jan 4, 2021
Not Yet Rated

A system that allows you to setup and handle states for your game!

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This system allows you to setup and control how states are handled in your game. States can be anything Enumeration value that can be modified( muddy, snowy, burned, sneak, injury, onehanded, etc). This system takes those parent states( Weather, Element, Character, Weapon, etc) and manages all of them, determining when to add/change/reset certain states. The system is also multiplayer supported and is easily customizable, to fit your needs.

Included are some example States;

| Character | Environment | Elemental

Sneak Rain Fire

Sprint Snow Ice

Crouch Mud Thunder

There are also example manipulator volumes and a Macro Library included to spawn manipulators!


Example Project

Technical Details


  • State Component and Manipulator
  • Example States and Modifiers
  • Multiplayer Support
  • Spawnable Manipulators

Number of Blueprints: 5

Input: Any

Network Replicated: (Yes)

Supported Development Platforms:Any

Windows: (Yes)

Mac: (Yes)


Important/Additional Notes: