Gym SportCollection

Polyphoria - Characters - Oct 26, 2020

The Sports Collection comes with several sport clothing assets.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

*** UE5 Update May 2022 ***

Components are converted to the Metahuman/UE5 Mannequin rig structure.

Ue4 Mannequin meshes are still included for existing costumers.


The Character Sports collection is the stand alone version without Character Editor required.

  • Additional Clothing: ~ 37: swim, jogging, general sport dress
  • Morphologies like muscularity, obesity, aging and dynamic size ~160cm to ~185cm are dynamic in realtime

You can use the provided clothing for a variety of fields: 80s sport dress, stadium audience, swim, basketball, jogging & many more.

The shipped apperals showcase the functionality of a exchangable Sport Collection.

Face and body can be shared between products.

The sport apperal work perfect with Character Editor base apperals.

Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. For compatibility to other asset packs (like weapon animation sets), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip. Main- and off-hand slots are also prepared in the Blueprints to receive your data.

Product introduction for Character Editor base product.

You can get acess to the version integrated directly in Character Editor - after sending us a copy of yourinvoice ID from Character Editor and Sport Collection.

Technical Details



Character Parts

~50 SK meshes

50 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

42 Materials: Including 4 Master Materials for items and hairs

Maps: 1 Overview

Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)

Scaled to Epic Skeleton: YES

Rigged: YES

Rigged to Epic Skeleton: YES

Animated: No Animation included

Number of Characters: divided into 71 parts

Vertex counts of characters:

  • naked: ~ 30k
  • face ~10k facial anim rdy
  • Dress ~20k fullbody

Supported Development Platforms: PC,

Windows: Yes

Mac: Yes