Use this asset to create speed lines like the ones you see in anime and comics. Also use it to make speed lines on screen for racing games or fast locomotion.
These materials can be used to generate speed lines of different styles as seen in comics/anime/fast paced games.
All materials are dynamic and do not use any textures. Some materials allow you to use baked textures in order to make it cheaper to run. Lot of parameters can be customized to produce some really cool patterns and backgrounds ideal for anime and comic like situations.
Also you can make a similar speed line effect like the one in Overwatch when you go fast with Tracer/McCree.
There are no post process materials in this asset.
Some use cases of this asset:
Please do not forget to add your rating :)
Number of Materials:
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 1
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Important/Additional Notes: Join our discord server: https://discord.gg/bbYAyXA
The speed lines on screen are added using a widget Blueprint. No particle FX is used.