Preview:
youtu.be/TC0d_-LCTGQZombie Mode:
youtu.be/lkLsQLjqH9cPack includes character model, blueprints with aiming/shooting logic, weapon pickup system; FNG course creation assets, meshes and more.
Comes with:
Meshes:
S.A.S Frogman models
20+ Character animations
Ammo crate models
Health Pack mesh
Modular wall models
Target models
Dead Tree model
Gun and magazine meshes:
AK-47
AA-12
M1911
MAC10
MP5
Blueprints:
Character blueprint:
Third person Aiming and Shooting logic
Gun pickup/drop blueprint
AmmoBox blueprint
Targets w/ instances
Target course creation blueprints
Course Volume blueprint
Course Trigger blueprint
Wave-based Zombie Game Mode
List of Features:
Course variables:
Time bonus score
Hostage bonus score
Time bonus threshold
Start/End trigger
Target variables:
Is Hostage?
Health
Headshot damage multiplier
Score on Hit
Score on Kill
Give Points On Hit
Give Points On Kill
Zombie:
AttackRadius
MovementSpeed
FacePlayerRotationSpeed
Damage
Weapon variables:
WeaponMesh
Magazine
WeaponName
WeaponType
ShootAnimation
ShootAnimtionSpeed
ShootSound
MinSoundPitch
MaxSoundPitch
Firerate
ReloadAnimation
ReloadSpeed
Range
Recoil
Spread
Damage
ShotgunPellets
BurstAmount
BurstCooldown
ClipSize
MaxAmmo
ArmWeaponOffsets
Per weapon arm offsets