Preview:
https://www.youtube.com/watch?v=a8tEG8dQ7fESpawning Randomizer is an asset which was created to help in level design of vast areas. Pick a number of objects and add them to blueprint, set probability for picking specific objects. You can also set sizes and rotations for every object spawned or pick interval for them, to pick sizes and rotations at random. Asset also has an option to spawn objects at ground level so uneven terrain won't be any problem, this option can of course be disabled. Randomizer is a great way to save time in creating vast areas like forests, garbage dumps, underwater or space scapes. It can also be used for creating smaller things, like spawning debris on the floor of destroyed room. Asset is easy to use and implement.
Features:
Creates box inside which objects will be spawned
Adjustment of spawned objects parameters ( size, rotation, number of objects spawned)
Set number of objects spawned.
Adding as many object you want and pick probability for spawning specific objects.
Option to spawn object in the editor.
Option to spawn physical object for increased realism
Option to use Tracing to spawn object on set area and adjusting location and rotation of objects to factor such as: sloping terrain.
Option to set up advanced tracing parameters for debugging and for changing final effect.