Solid Geometry Library with functions for runtime Boolean operations, building Surfaces and Solid objects. This is Unreal Engine port of sgCore - popular library of Solid Geometry Calculations.
SolidGeometryLib - this is Unreal Engine port of sgCore - http://www.geometros.com/index.html - solid modelling library for C++, C#, Objective-C developers under Windows, MacOS and iOS platforms. Designed for engineers and programmers dealing with 3D modeling, sgCore meets the majority of requirements in this field and provides high accuracy and modeling speed.
Video of UE5 Demo Project: https://youtu.be/wUT3677Gz6Y
SolidGeometryLib library is developed by a group of highly-qualified programmers with a profound solid-state modeling experience. The API simplicity, a great number of functions and classes to create most complicated objects and manipulate them, the small size of the library itself, the full documentation and the 24-hour technical support.
Examples of usage (UE4/UE5): http://www.geometros.com/tutorials.html
Features (all from sgCore except import/export):
Source code of sgCore available on our website.
Number of Blueprints: 20
Number of C++ Classes: 63 + hundreds C functions (inside sgCore)
Network Replicated: No
Supported Development Platforms: Win64, MacOS, iOS
Supported Target Build Platforms: Win64, MacOS, iOS
Documentation and Example Projects (UE4/UE5): http://www.geometros.com/sgUE4.html