Solid Geometry Library with functions for runtime Boolean operations, building Surfaces and Solid objects. This is UE4 port of sgCore - popular library of Solid Geometry Calculations.
SolidGeometryLib - this is UE4 port of sgCore - http://www.geometros.com/index.html - solid modelling library for C++, C#, Objective-C developers under Windows, MacOS and iOS platforms. Designed for engineers and programmers dealing with 3D modeling, sgCore meets the majority of requirements in this field and provides high accuracy and modeling speed.
SolidGeometryLib library is developed by a group of highly-qualified programmers with a profound solid-state modeling experience. The API simplicity, a great number of functions and classes to create most complicated objects and manipulate them, the small size of the library itself, the full documentation and the 24-hour technical support.
Examples of usage: http://www.geometros.com/tutorials.html
Features (all from sgCore except import/export):
Can be compiled for Windows32, MacOS, iOS, Android from sources without problems. Source code available on our website (80% discount to sources for UE4 developers)
Number of Blueprints: 20
Number of C++ Classes: 63 + hundreds C functions (inside sgCore)
Network Replicated: No
Supported Development Platforms: Windows 64
Supported Target Build Platforms: Windows 64
Documentation and Example Project: http://www.geometros.com/sgUE4.html