Soldier Sound System

SoundFX Studio - Code Plugins - Jun 5, 2023

Soldier Sound System is the result of the joint work of our experienced programmers and sound designers. Over 700 soldier footsteps, crawling, jumping, crouching, movements and breathing sounds with all the necessary code. 14 different physical surfaces

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.


Enable "Soldier_Sound_System" plugin and try our Demo Project (Demo will work for UE5.2 and above).

Soldier Sound System is a powerful digital audio solution designed to enhance your gaming and immersive experiences. It's not just the sounds of footsteps. This innovative product combines the dynamic breath of the main character, voicing any character's body movements with essential code to bring your virtual world to life.

  • Fully prepared soldier sound system for your game project
  • Footsteps, crawling, jumping, landing, climbing sounds for 14 physical surfaces
  • SoundFunctionLibrary with all the necessary code
  • Body movement sounds (body and head turning)
  • Ability to enable/disable the sounds of a soldier's armor clinking
  • Dynamic breath of the main character
  • Ability to manually control the sounds of a soldier's breathing when necessary
  • Demonstration of effects and essential code to dynamically change the sound environment within enclosed spaces
  • Demonstration of the "almost dead" effect

The Unreal Engine Code Plugin based on C++ and Blueprints. It contains all the necessary material you need to voice your main character. Use our AnimNotify system to create the soldier's sound events in your animations. The dynamic breath sound system of the main character will work automatically. Perfect sound quality, optimal length and format.

To further intensify the gaming experience, the "almost dead" effect is thoughtfully incorporated, providing a spine-chilling breathing that adds depth and emotion to critical moments in the game.

Additionally, Soldier Sound System offers a demonstration of effects and essential code to dynamically change the sound environment within enclosed spaces.

Technical Details

Code Module: Soldier_Sound_System (Runtime Module)

Number of Blueprints: 2

Number of C++ Classes: 6

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


  • Enable "Soldier_Sound_System" from "SoundFX.Studio" category - "Edit > Plugins". Restart UE
  • Open Example Project for UE5 (Demo will work for UE5.2 and above).
  • PLAY!!!

Check SoldierSFX_Component_BP to adjust any Soldier's sound settings (like "Armor Jingling" or "Breathing Manual Control")

You can find all plugin content in Content Browser. Make sure the checkboxes Bottom right of the "Content Browser > View Options > Show Engine Content" and "Content Browser > View Options > Show Plugin Content" are checked.

Support: [email protected]