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Snap Japanese Kit

Ethos Store - Environments - Feb 19, 2024

Japanese Snap Kit featuring completely modular build pieces.

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This kit features modular pieces based on Edo period Japan. The key premise of this kit is to provide a comprehensive yet easy to use system that can allow you to create a detailed building, both inside and out, in under 20 minutes. To accomplish this all of the modular pieces snap to a grid of 250. Snap-able assets come in two pivot variations to accommodate other pre-existing systems like player building, or preferences.


This kit should kit is both top down and first person friendly; as well as being able to accommodate projects with player building systems.


Demo Video

https://www.youtube.com/watch?v=B5b9jsprkOE



This product supports Lumen for Unreal Engine 5.0+. For Lumen Documentation please refer to the following.

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/


Important Tip: For the faster construction, make sure to add a Grid Snap Value of 25 to your project under Decimal Grid Sizes in editor settings. A grid snap value of 10 will work, but will generally have a slower work flow.

Technical Details

Features:

  •  Modular Pieces
  •  Interior and Exterior Capable
  •  Props Included
  • Spline lanterns and rope
  • Quick and easy to use

Number of Unique Meshes: 118

Collision: (Yes, automatically generated, Custom for Doorways )

Vertex Count: ~100-1000 for Floor and Walls, ~45-2500 for Roofs, ~100-7500 for Props

LODs: (For Select Higher Poly Items and Props)

Number of Materials and Material Instances: 76

Number of Textures: 218

Texture Resolutions: (4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Unknown)

Important/Additional Notes:

This product supports Lumen for Unreal Engine 5.0+

For Best Use, make sure to set LOD Bias on textures to match Performance Requirements of your project.