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Slow Time

Slow Time exposes the Slow Time component and SlowTime Volume, which provide control of time dilation for specified actors/actors classes

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.27, 5.0 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

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Slow Time exposes the Slow Time Component, which can be attached to any actor and provide control of time dilation when other actors overlap it.


The plugin also exposes the Slow Time Volume (which uses Slow Time Component) and provides volume-based slow-time (or fast-time) effect for actors entering/leaving it. When an actor defined in the configuration enters the volume, time dilation will be altered accordingly and will return to its original value when actor leaves the volume.


Despite it's name, the assets provided with the plugin can be used to speed-up time as well. Can be used to create slow-time bubbles, slow-time volume-based areas, time jumps etc.

Technical Details

Features:

  • Includes SlowTimeComponent and SlowTimeVolume
  • Gives the ability to control time dilation of selected actors upon interaction
  • Can be used to create slow-time bubbles, slow-time volume-based areas, time jumps etc. (see example project)

Code Modules: SlowTime

Number of C++ Classes: 3

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows 32/64, Android, HTML

Documentation

Example Project (4.22)

Example Project (5.0)

Updates:

2022-07-11 - Added Example Project for 5.0

2019-05-29 - Support added for 4.21