Slice skeletal mesh in VR with 100% Blueprint!
100% Blueprint with no C++, no additional plugin.
This is the improved version of my former product for the better optimized experience especially in VR.
IMPORTANT : Cut here until your work is finished!
Then there will be no slow down during work in editor :)
If your humanoid character is rigged to Epic Skeleton,
Then it will just work!
Else, please send me a mail to request for documentation about how to adopt it to the non-Epic Skeleton from the bottom up.
Number of Blueprints: 3
Network Replicated: Not tested
Supported Development Platforms: Windows, macOS
Supported Target Build Platforms: Oculus, Steam VR or other VRs
Documentation: Basically it's included in the Blueprint. If you need more detailed documentation, please send me a mail to email@example.com
Important/Additional Notes: DON'T disable procedural mesh component plugin!