Slice skeletal mesh during animation with 100% Blueprint!
100% Blueprint with no C++, no additional plugin.
Now it supports animated hands and feet by default, but the former blueprint is still included independently.
There is an improved version for the better optimized experience especially in VR.
IMPORTANT : Cut here until your work is finished!
In UE4, pawns always run its construction script when you do something on them in editor.
So if you cut the construction script while working, there will be no slow down :)
If your humanoid character is rigged to Epic Skeleton,
Then it will just work!
Else, please send me a mail to request for documentation about how to adopt it to the non-Epic Skeleton from the bottom up.
Number of Blueprints: 3
Network Replicated: Not tested
Supported Development Platforms: Windows, macOS
Supported Target Build Platforms: Windows, macOS, iOS, Android, Oculus, Steam VR or other VRs.
Documentation: Basically it's included in the Blueprint. If you need more detailed documentation, please send me a mail to firstname.lastname@example.org
Important/Additional Notes: DON'T disable procedural mesh component plugin!