Real physical blade slices over meshes, skeletons, projectiles, cannons. Matrix bullet trails in slowmotion. 100% blueprints.
Works with the Advanced Locomotion System v4 on Unreal Engine 4.24
Video Tutorials:
NEW Tutorial Video Announcement
TO KNOW BEFORE YOU BUY: No ragdolling skeleton slices are performing in this package. The instant you slice a skeleton, this is converted into a static mesh (in hit position you can choose), then sliced in 2 parts.
IMPORTANT, to destroy cannons with your blade: