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Slice Meshes, Skeletons, Projectiles

Verum Bit - Jul 29, 2019

Real physical blade slices over meshes, skeletons, projectiles, cannons. Matrix bullet trails in slowmotion. 100% blueprints.

On Sale:$44.99
$13.49Sign in to Buy
  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

*** v4.26 has Blurry on Slowmotions (is a 4.26 bug will be fixed in 4.27). To avoid it go to Project Settings->Motion Blurr and uncheck it. ***

Play the demo

Preview Video

Twinblade Video

Documentation

Works with the Advanced Locomotion System v4 on Unreal Engine 4.24


Video Tutorials:

Tutorial Video 1

NEW Tutorial Video Announcement

NEW Tutorial Video 2


TO KNOW BEFORE YOU BUY: No ragdolling skeleton slices are performing in this package. The instant you slice a skeleton, this is converted into a static mesh (in hit position you can choose), then sliced in 2 parts.


IMPORTANT:

- Apex Destruction plugin must be Enabled to destroy cannons with your blade

Technical Details

  • Number of blueprints: 12. Blade bluerprint can be attached to any character, 3rd pers or 1st pers player.
  • Player & Enemy Rigged/Scaled to Epic skeleton. You can rig and use your personal characters.
  • Player Attack Sword Animations: 2 (1 combo + 1 simple). You can use your sword animations.
  • Meshes: 3 (Katana, Bullet, Cannon). Change sword mesh or skeletal mesh. Use any projectile bullet or arrow mesh you want.
  • Sound: Katana & Bullet FX
  • Playable Demo level included with 3rd person player
  • Multiplayer: Not tested or supported
  • Platform: developed and tested on Win64