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KXR9KFunctionStore - Code Plugins - Jan 26, 2024
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Allow users to more clearly distinguish logs when debugging their own programs

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Note: Engine 5.0 and above have been tested and can be used normally! This feature will be continuously improved in the future! Its starting point is to make debugging more convenient for users. When multiple people are coordinating, if the program reports an error, there will be error or warning log information, which can be quickly traced back to this log.

How to use: There are four parameters in total. The first is your class name, this is usually used in blueprints self, the second is the log content, the third is whether you need to print to the screen, the fourth is the duration of printing to the screen

Technical Details

1. Debugging can be divided into normal logs, warning logs and error logs

2. Users can customize error and warning logs during multi-user collaborative development

3. Different colors can be used to distinguish logs during debugging.

4.Demo Video:

Number of blueprints: 4