An on SDL Framework based Plugin to use as many controllers as possible in UE4.
This plugin is based on the SDL Framework and allows the use of much more controllers under UE4. It supports DirectInput and XInput Controllers. It runs independently of the UE4 controller settings. Controller inputs are fired via new Events. You can use these Events in almost all Blueprints. Not only in the Player Controller Blueprint. They work independently of the Focus. Rumble is supported. Force Feedback since Version 1.5.
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You can try the plugin before you buy it. (Win64 EXE, ~100MB) Demo Download
Changelog (4.19, 4.20, 4.21)
Changelog (4.22 4.23, 4.24)
Changelog (4.23, 4.24, 4.25)