This listing has not been migrated to FAB by the seller. It is only available to use from your Vault in the Epic Games Launcher.Learn more about Fab

Simple Weapon Trace System

Rock Walk Dev - Blueprints - Jul 16, 2020

A simple and easy to use weapon trace system that interpolates between frames.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

The Simple Weapon Trace System is a system comprised primarily of one component, the SimpleWeaponTrace_component. This component can be attached to any weapon, projectile, character, or any other intended damage-dealing entity and activated at will to perform traces that interpolate between frames with optional substepping. Sockets or collision shapes (box and sphere compatible) can be utilized to perform the traces and collision shapes can be assigned custom damage modifiers through component tags.


Preview video


Forum thread with changelog

Technical Details

Features:

  •  Tracing with frame-to-frame interpolation
  •  Trace substepping to preserve arcs during fast movements or low frame rates
  • Trace collision shapes (box and sphere) or sockets (line trace)
  • Per-collision shape damage modifier through use of component tags
  •  Trace blocking, direction checking, and max hit count settings
  • Component event dispatchers for a variety of hit events
  • Debug lines and prints displaying useful hit information

Number of Blueprints: 1 component, 1 enum, 10+ example blueprints

Input: Keyboard, Mouse, F to freeze time, G for slow-mo, P to pause

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: N/A (untested)

Documentation: https://www.youtube.com/channel/UCV3VukFei1hctal4UItbcAg

Tags

SYSTEMTRACEWEAPONSBLUEPRINTS