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Simple Orbit Manager

Divivor - Blueprints - Jan 24, 2019
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Fast and easy moving objects with orbits. Supports Meshes and Actors.

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
This Asset has been removed from Sale on 31 August 2022.


Legacy Documentation available on https://divivor.itch.io/old-docs (Use password: legacydocs)




The Simple Orbit Manager (in short: SOM) generates Orbits for your Actors and Meshes. Create Orbits manually and attach your Planet or Object to it, or let it generate a random amount of orbits for your Actors or Meshes.

Technical Details

Features: 

  • Orbit Movement and Object Rotation
  • Oval Orbits and Orbit Offset
  • Randomized Spawners for Static Meshes and Actor Classes
  • Multiple Orbits supported
  • Indicator for Orbits. This can be disabled on the BP Instance.


Number of Blueprints: 6

  • BP_SOM_Base: This is the base blueprint class which contains most of the functionalities.
  • BP_SOM_ActorConnector: A small Blueprint that simply connects 2 Actors in your World.
  • BP_SOM_ActorOrbit: Adds Orbits with Actor Reference.
  • BP_SOM_MeshOrbit: Adds Orbits with a Static Mesh. (Uses Instancing)
  • BP_SOM_RandomActorOrbitSpawner: Generates randomized Orbits with an Actor Class.
  • BP_SOM_RandomMeshOrbitSpawner: Generates randomized Orbits with a Static Mesh (Uses Instancing)