Simple Grab System

Xogus games - Code Plugins - May 16, 2024

Make grab system easy and simple!

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

* I apologize currently my marketplace section have some problems so i can't reply to questions if you have question send to here ([email protected])


The Grab object system is an actor component that makes it very easy to implement the Grab system.

You can use very simple and change multiple custom settings very easy.


1.1v Update

Fixed bug of "Remove Input Mapping Context" function.

1.2v Update

Fixed doesn't showing Default Input Components in 5.2 and Warning message. 

Technical Details

Features:

  •  Support grab system very easy.
  • Possible grab for every physics meshes.
  •  Simple use and settings.
  •  Great Optimization.
  • Great Quality.

Code Modules:

  •  Grab[ Runtime ]

Number of Blueprints: 0

Number of Input Mapping Context : 1

Number of Input Action : 2

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win64, MacOs

Supported Target Build Platforms: Win64, MacOs

Showcase video : Here

Documentation: Link Here

Example Project: Yet.