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Sicka SciFi Interior 2

SICKA - Environments - Apr 1, 2020

Scifi Interior Scene, most of the props was created with modularity in mind

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.27, 5.0 - 5.1
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Overview video

In Action

time-lapse (check out the modularity of the assets in 4 minutes)

most of the props was created with modularity in mind so you can assemble another scene with similar theme and pipeline in mind.

in this pack i made entire scene using sub-levels so you can have control over different aspect of the level, there is a number of different sub-levels that you can modify separate from other parts. this will help you if you are working with source control in project.

there is some extra stuff in this pack as i made them during working on this which was kinda fun .

like a generic hologram master material as well as a seamless gore material.


-Hologram Master material is ready for you to make an instance and replace the mask with your own, if your desired mask isn't in the 44 ready to use masks in the pack. just replace the mask and play around with values.


-Seamless Gore material should work with any mesh, you can use it in your landscape as well as other meshes. I've put a few sample Gore meshes in the pack too.

IMPORTANT: i changed the price from 29.99$ to 19.99$ ,if you bought this package at the price of 29.99$ , please contact me with your order number so i can give you another pack for free or discount for something else on my listing.

Technical Details

Features:

  • Modular
  • High Quality
  • 4k Texture for Props
  • easy to use hologram material with one click custom mask of your own
  • seamless Gore material
  • main level with sub-levels for being source control friendly
  • optimized for almost any usage
  • no color grading or LUT or fog for being able to customize mood of your choice

static mesh : total unique mesh=66

  • 48 environment asset
  • 13 gore mesh
  • 1 sample blockout mesh
  • 4 hologram base mesh (Circle+FillBar+Rectangle+Square)

Vertices count : 4~10978

Mostly around 1K or less vertices

only 10 or so object more than 2.5K vertices

material: 4

  • 1 hologram Master Material
  • 1 Custom Grid Master Material
  • 1 Assets Master Material
  • 1 Monitor Screen/Hologram Master Material (Sphere and holographic Material in doorway in The scene)

material instance : 108

  • 1 Gore material seamless
  • 63 prop material
  • 44 Hologram material

textures: total=100

  • 2 misc 512*512 (used in master materials for hologram animation and base grid material mask)
  • 44 hologram mask 2K
  • 54 Prop texture 4K

Maps : total=8

  • 1 Master level (Persistent)
  • 1 Overview Level (Persistent)
  • 6 Sub-Level (Blockout+Gore+Hologram+Lighting+Props+Render-setup)

Note: if you want to use lower resolution for textures, double click on texture and under compression tab set maximum texture size to whatever resolution you desire


Tags

INTERIORMATERIALSMODULARCABLEGAME PROPSNEWHOLOGRAMPROPSENVIRONMENTSHIGH QUALITYSCI-FIGORELIGHTINGHORROR