SICKA - Environments - Dec 21, 2022
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transform any environment into an infested bio-horror/BioMass nightmare with assets provided in this pack.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Demo Map Video

Assets Overview ( in-engine TurnTable )

customer showcase(horror movie sample)

Update 1 (live):

  • 19 new props
  • 1 new map (turntable setup)

Update 2 (live):

  • Tileable Seamless Base Material

* Check out my Bio Horror Collection to get all of my bio-horror packs in one place

Transform any environment into an infested bio-horror/BioMass nightmare with assets provided in this pack.

Inspired by bio horror designs of fictional entities in games or movies.

* I tried to keep the base design reference for this pack with a mixture of the general ideas of bio horror entity and because of that, the color palettes used in texturing are darker and a mixture of multiple sub-details to have a unified look. I believe this will help match the Biomass props in most use cases and genres like Sci-Fi, Dark Fantasy, Realism, etc.

* The biggest visual theme this may not work on is in highly stylized and cell-shaded scenes, in cell shade projects if you are using a general Post process for the effect it may match with your project since its using mostly Base Color and normal no complex calculations in material or texture details.

* Except for the example Sci-Fi environment props, all of the Assets are Nanite Meshes with Raw Source Mesh Vertices between 7K~35K, so it should be very optimized based on nanite vertices streamed if you want to make a Very Big Scene Infested with biomass assets with Very High Number of Props.

* There is a Sci-Fi Environment and Big Assembly of of an example Infested Ruin in pack to showcase different scenarios

Technical Details


  •  High Quality Props
  • Biomass Meshes with All Side Sculpted for easy variations
  •  Example Level and Assets With Different Style/Theme
  •  Virtual Texture Ready Textures with Correct settings (PTPOT.Comperssions,MipMap,etc)
  • Nanite Props With optimized 7~35K Source Vertices For High Count/Density Use Cases
  • Nanite meshes With Clean UV and no Overlap or null Lightmap Channel

Number of Unique Meshes: 56

Collision: (Yes, automatically generated)

LODs: nanite main assets

Number of Materials and Material Instances:

  • 4 Material
  • 29 Material Instances

Number of Textures: 52

Texture Resolutions: 4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (!)

Important/Additional Notes:

  • Checkout SICKA BIO HORROR 2 If you need UE4 version or just more props with same design principle
  • This product supports Nanite for Unreal Engine 5.0+
  • This product supports Lumen for Unreal Engine 5.0+