transform any environment into an infested bio-horror/BioMass nightmare with assets provided in this pack.
THIS PACK Will be Unavailable to Purchase from October 2024
Assets Overview ( in-engine TurnTable )
customer showcase(horror movie sample)
Update 1 (live):
Update 2 (live):
* Check out my Bio Horror Collection to get all of my bio-horror packs in one place
Transform any environment into an infested bio-horror/BioMass nightmare with assets provided in this pack.
Inspired by bio horror designs of fictional entities in games or movies.
* I tried to keep the base design reference for this pack with a mixture of the general ideas of bio horror entity and because of that, the color palettes used in texturing are darker and a mixture of multiple sub-details to have a unified look. I believe this will help match the Biomass props in most use cases and genres like Sci-Fi, Dark Fantasy, Realism, etc.
* The biggest visual theme this may not work on is in highly stylized and cell-shaded scenes, in cell shade projects if you are using a general Post process for the effect it may match with your project since its using mostly Base Color and normal no complex calculations in material or texture details.
* Except for the example Sci-Fi environment props, all of the Assets are Nanite Meshes with Raw Source Mesh Vertices between 7K~35K, so it should be very optimized based on nanite vertices streamed if you want to make a Very Big Scene Infested with biomass assets with Very High Number of Props.
* There is a Sci-Fi Environment and Big Assembly of of an example Infested Ruin in pack to showcase different scenarios
Features:
Number of Unique Meshes: 56
Collision: (Yes, automatically generated)
LODs: nanite main assets
Number of Materials and Material Instances:
Number of Textures: 52
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (!)
Important/Additional Notes:
Contact: