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Shader Reader

Bear Teacher - Jun 24, 2020
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Here is a new material custom node to allow you edit your HLSL code inside your favorite IDE and see the changes reflected automatically in UE

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

*** Shader Reader Node ***

Here is a nice add on to write custom HLSL in your favorite IDE and see your changes reflected automatically in UE:

Demo/Tutorial video: Link

Join me in Discord: zkarmakun#3666

If you like it, you might consider having the pro version

Technical Details


  • New Custom Material Node to edit shader code
  •  Edit your shader code in your favorite IDE and see your changes reflected in UE automatically

Code Modules:

  •  ShaderReader [Runtime]

Number of C++ Classes: 4

Supported Development Platforms: Windows 64

Supported Target Build Platforms: Windows 64

Example Project: Project

Documentation: Docs

Important/Additional Notes: For troubleshooting or to request extra crazy shader stuff contact me: