Revolutionize multiplayer: Create & manage Unreal Engine servers effortlessly. Get Server Manager now!
Get ready to revolutionize the way you create and manage dedicated servers in your Unreal Engine game with Server Manager! With just a click of a button, you can create multiple or one dedicated server with ease, thanks to our user-friendly plugin.
But that's not all - the Server Manager plugin also includes a fully assembled example project and documentation, making it easy to integrate into your existing project. And with the ability to host servers from anywhere in the world, you can reach players from around the globe and set the server's region to allow users to connect from their specific region. Plus, with the region selector included in the plugin, your players will always connect to the server closest to them, delivering an immersive gaming experience like no other.
Keeping track of each dedicated server and its resource usage has never been easier, thanks to Server Manager. You can easily monitor and track how many resources have been used for each server, and advanced statistics track how many servers have been created and how many users have connected, providing you with valuable insights to optimize your game's performance.
In summary, Server Manager is the perfect solution for anyone looking to streamline the process of creating and managing dedicated servers in their Unreal Engine game. So what are you waiting for?
Preview V2: https://www.youtube.com/watch?v=zef3Jl9iNgw
Can I have have multiple servers?:
Yes, You can have multiple servers there is no limit. Our master server will automatically determine the best server for the user that's searching for a match so your servers don't get overworked.
Can I have have multiple servers in different regions?:
Yes, you can setup different regions inside the server manager and the clients can search for a match in that specific region.
Does it optimize server usage?:
Yes, when searching for a match the master server will look at usage before placing a user into the match, and will look for the best possible server with less usage. It will keep players in queue if all servers are being overworked and will not allow your servers to exceed 90%.
See our documentation for more info:
See our support for help: