Sequence Emitter Controller

BaiFortyRan - Feb 8, 2021

This plugin can help you control all particles of Emitter actors in any sequencer

  • Supported Platforms
  • Supported Engine Versions
    4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

In many cases, the special effects in a Cinema can be very hard to be controlled. But we need to pause or slow down the Particle in Emitter actor, so we can realize some great effect. For example you may want to pause the raindrop in a rainy day scene, the specific blueprint is necessary for controlling the emitter. You can use my plugin for that purpose just by dragging an Actor Component under the actor or put another one under the sequencer. It's also very easy to make a slow motion of particle effect in your scene, just like the feeling in a Hollywood blockbuster.

You don't need to worry about the package of the project when you use my plugin. I have tested the publishment on Windows platform. After a few steps, you will make an amazing visual effect.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • SequenceEmitterEntireControllerRuntimeActorComponent [with Blueprint interface]
  • SequenceEmitterSingleControllerRuntimeActorComponent [with Blueprint interface]
  • SequenceEmitterControllerRuntimeFunctionCollection for Common functions
  • A level to test the availability of the components
  • Some particle system to test different situations
  • Can control the particle in deep sub sequence of a master sequence
  • The plugin can support many platforms

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  • SequenceEmitterControllerRuntime [Runtime]
  • SequenceEmitterControllerEditor [Editor] 

Number of Blueprints: 0

Number of C++ Classes: 8

Network Replicated: No

Supported Development Platforms: Windows 64bit / MacOS / Linux / IOS / Android

Supported Target Build Platforms: Windows 64bit / MacOS / Linux / IOS / Android

Documentation: https://vimeo.com/510305577

Example Project: All includes example maps should work on any standard project

Important/Additional Notes: Nothing right now