Save up to 70% now through December 3 & earn a Marketplace Coupon!

Sequence Capture Classifier

BaiFortyRan - Sep 13, 2021
Not Yet Rated

This plugin can help you classify the images from the capture of your sequencer into cinema shot folders

  • Supported Platforms
  • Supported Engine Versions
    4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

If you want the Sequence captured images to be classified into their own shot folders, this plugin can meet your requirements. Just after several steps, you can put all the sequence captured images into folders Automatically. I believe this can save much time for you, and you can spend more times on the things you like, such as make an effect or something else.

Here is the detailed steps on how to use this plugin:

  1. Create a master LevelSequence file.
  2. Spawn a LevelSequenceActor into world scene.
  3. Set the LevelSequence to the LevelSequenceActor's "level sequence" parameter.
  4. Drag a SequenceCaptureClassifierRuntime component under LevelSequenceActor.
  5. Set the "Sequence Capture Output Directory" the same path as the LevelSequence rendered images output directory.
  6. Then just use the LevelSequence image render function normally.
  7. The rendered imaged will be classified automatically into shot folders on Windows.

Technical Details

Features:

  • SequenceCaptureClassifierRuntimeActorComponent [with Blueprint interface]
  • SequenceCaptureClassifierRuntimeFunctionCollection [with Blueprint interface]
  • A level to test the availability of the components
  • Some asset to build the test scene
  • Can classify the output captured imaged of a mater sequence into shot folders
  • The plugin now only support windows platform

Code Modules:

  • SequenceCaptureClassifierRuntime [Runtime]  

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows 64bit

Supported Target Build Platforms: Windows 64bit

Documentation:

Example Project: All includes example maps should work on any standard project

Important/Additional Notes: Nothing right now