A set of large customizable scene decorations for a wide variety of game types and architectural visualization.
Demo Video: https://youtube.com/watch?v=aOhgR65Qk4I
-- For more free additions to the pack, please leave a review with a description of the variations you would like added --
This decor set was built for a wide range of uses and game types. Each sculptures material can be customized in nearly infinite ways and all of the models can be used together or alone in various orientations and scales.
The models are also built to accept almost any sort of tiling texture set that you'd like to use.
The materials are setup to use a color map, metalRoughAO map and a normal map (plus an optional height map if you want to use tessellation)
The set includes:
- 7 4k tiling texture sets
- 26 sculpture models
- 2 fountain bases (plus their water planes)
- 2 simple bases
- 4 light models
Update 1.1 Adds 2 new sculptures, plus emissive section and color options to the materials.
Everything is Nanite ready, as well. Just enable it on any mesh you want, or all at once, with a single right-click.
(You cant use Nanite with transparent materials however, so dont enable it on the water planes or they will go grey)
All models were built to fit the Unreal character with a consistent scale, though they can be enlarged or shrunk quite a bit without loss of quality. Their UV's are also built to a consistent texel density/scale. UV0 fits the same tiling texture sizes and UV1 is for lightmap bakes and specific texture maps.
Number of Unique Meshes: 36
Collision: Yes, simple boxes or low vert convex shapes
Vertex Count: Simpler models average 4000, while the more detailed pieces vary from 12000-50000
LODs: Auto (currently set to 4)
Number of Materials and Material Instances: 4 master materials and 60 instances
Number of Textures: 66
Texture Resolutions: 4096x4096 for most, a few miscellaneous textures are smaller
Supported Development Platforms: All (though tested on Windows and Android)
Documentation: The overview map includes customization and optimization tips.