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SciFi Rocket Launcher AK9 Playable

CGPitbull - Weapons - Mar 8, 2020

The AK9 is a fully playable Rocket Launcher, complete with 1st & 3rd Person Animations, Projectiles, Particles & Sounds.

  • Supported Platforms
  • Supported Engine Versions
    4.16 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

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The Sci-Fi Rocket Launcher AK9 comes with a fully playable 1st Person Shooter pawn blueprint, and a 3rd Person Animation Blueprint. It also includes and an abundance of sound effects and particles, a detachable scope, a rocket projectile blueprint, explosion sparks that ricochet off the correct angle, and a scorch mark decal that attaches to both static and simulated meshes

The animation is set up using Epic Games' Mannequin rig, so it can be applied to any character that uses it.

You can easily adjust the color of your weapon, its holographic scope and the its laser fire through blueprint variables.

The 1st Person and 3rd Person animations are smoothly blended, each in their own animation graphs

The animations include:

  • Reload
  • Equip and Lower weapon
  • Aiming down the sights
  • Hip firing animation
  • Sprint and walk
  • Jump Start, Loop and End
  • Idle
  • Weapon down pose


Sound Cues include

  • Ammo Pickup
  • Fire
  • Explosion
  • Beep (for Aiming through scope)
  • Empty ammo click
  • Reload


Particles include Muzzle flash, Muzzle smoke, and ricochet sparks.

( Please Note: The explosion is a placeholder for you to replace with your own effects. )


Technical Details

Features:

  • A playable 1st person Pawn Blueprint with the Epic Games First Person Mannequin
  • A Demonstration blueprint of the 3rd person Animation Graph.
  • A Rocket Launcher Skeletal Mesh, with a root bone that can be aligned and attached to the Hand of the Epic Games mannequin skeleton.
  • Rocket Launcher AK9 static mesh
  • Scope static mesh
  • 4 Rocket Launcher AK9 Materials that include a color masks
  • A muzzle flash particle
  • Rocket smoke trail particle
  • A laser burn bullet hole decal material
  • 4 Particles total
  • 8 Sounds with 6 Sound Cues


Number of Unique Meshes: 6

Number of Animations: 26 (13 (1st person), 11 (3rd person), 2 for launcher)

Collision: Automatically generated

LODs: 3

Vertex Count:

Rocket Launcher = 11,100 to 1150

Scope = 1140 to 290

Missile = 2030 to 380


Number of Materials and Material Instances: 17

Number of Textures: 13

Texture Resolutions:

4096 = 1

2048 = 6

1024 = 4

16 = 2


Supported Development Platforms: Windows, Mac

Documentation: In Blueprints

Important/Additional Notes:

(Please Note: Explosion Particle is a placeholder. Please replace with your own for more realism.)

(To make the scorch decal only affect an individual mesh, please view this link.)