A pair of heavy sci fi energy weapons with effects and animations intergrated
This pack is another sequel of my "SciFi Guns Minipack" asset pack, but focused on energy weapons in the form of a flamethrower and a Maser. it contains a Flamer asset with an animation blueprint linked up to an actor that will play the appropriate animations and effects (including dynamic lighting) for two states. Firing and Idle. the same applies to the Maser asset, with the addition of a reload state. the weapons are based on the idea of heavy energy weapons for use against hard targets or biological/nanoparticulate adversaries. for detailed visuals of the effects in engine, please follow these video links that will play the effects/animations from different angles.
Features: (Please include a full, comprehensive list of the features of the product)
Number of Unique Meshes: 3
Vertex Count: around 6 thousand for both the weapons.
Number of Materials and Material Instances: 7
Number of Textures: 17
Texture Resolutions: 4K for the weapons, 1K for effects