★ Abilities:
⌜
↪ 3 mesh variation Prism Tower
↪ 3 mesh variation Prism Laser Cannon
⌞
★ Features:
⌜
↪ High Resolution Textures (Atlases)
↪ Meshes with FWN (Face Weighted Normals)
↪ Customizable procedural base materials (Master Material)
↪ Quick color and material adjustments
↪ Parallax Materials Instances
↪ Vertex Paint
↪ Unique Sounds Effects
↪ Particles
⌞
⌜
◩ Nanite & Lumen Support: [✔] (see documentation)
⌞
★ Blueprints: 15
★ Blueprints (Interface): 1
★ Blueprints (Component): 2
▼ Static Meshes: 32
↪ Vertex Count: 28 to 111742
↪ Scaled to Epic Skeleton: [✔]
◩ LODs: [✔] automatically generated
▨ Collision: [✔]
♫ Sound(s): 7
♫ Sound(s) (Cue): 8
♫ Sound(s) (Attenuation): 2
▩ Material(s): 6
▩ Material(s) (Instance): 8
▦ Texture(s): 2
▦ Textures (Atlases):
↪ ACH Atlas (AO + Curvature + Heightmap) - 8K
↪ Emission Atlas - 8K
↪ ID Atlas - 8K
↪ NormalMap Atlas - 8K
↪ Decal Atlas - 2K
☢ Particle(s): 4
◉ Map(s): 1
☯ Engine Compatibility: 4.26 - 5+
✎ Documentation Included: [✔]
❖ Supported Development Platforms:
↪ Windows: [✔]
↪ Mac: [✔]
↪ Linux: [✔]