A set of sci-fi modular elements for a high-quality environment with customizable materials.
A set of sci-fi modular elements which allows to create high-quality interiors with customizable materials and proper element scales.
It is friendly to a top-down perspective games. Demo level from the preview included.
Preview: https://youtu.be/ztu8kN88UP8
Feedback / support: https://www.facebook.com/tyapkin.art
Also you can read the article about this pack here!
https://80.lv/articles/creating-sci-fi-modular-environment-in-ue4/
Package features
· High-quality static meshes with face weighted normals.
· Floaters and Trims textures for fast creating new assets.
· Highly customizable base materials.
· Proper element scales, easy to combine elements together with grid snap.
Physically-Based Rendering: Yes
Texture Size: 5 textures at 4096 for trims sheet, 5 textures at 4096 for floaters, 2 textures at 2048 for signs and display, 11 textures textures at 1024 for materials, 3 tile textures at 512 for different wear effects, 1 texture at 256 for logo material mask
Collision: Yes, custom
Vertex Count: 24 to 4,432
LODs: No
Number of Meshes: 53
Number of Materials and Material Instances: 12 master materials, 18 material instances
Number of Textures: 27
Engine Compatibility: 4.17 - 4.22
Intended Platform: High-end desktop
Platforms Tested: Desktop
Documentation Included: No
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