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Scifi Modular Corridors V5

StudioDevis3D - Props - Oct 11, 2018
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Large collection of futuristic Modular panels and corridors with Blueprints.

  • Supported Platforms
  • Supported Engine Versions
    4.17 - 4.27, 5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

UE5 update in revision



Modular Sci-fi Corridors can be part of a colonial base, a spaceship or simply use as a unique level. With variations of objects you can build endless galleries or very spacious and pleasant spaces.

The interior consists of 5 different walls or corridors and with dozens of variations that can be interlaced by the corresponding piecesonsider

- Each inner part has its corresponding external part. Each part joins the next with its corresponding adapter both indoors and outdoors and You ccan use the inside or outside independently of each other too.

- Everything is controllable through blueprints in a simple way and 10 tutorial images are delivered that will be included in the package

-The elevator has 2 variations of basic animation and There is another basic animation for the rotation of the energy circle. Animated doors with key E pressure

Swimming Pool objects not included obviously


Attention: It has schemes 10 tutorials in / Textures / Tutorial folder.


DISCORD

Technical Details

Features:

  • Modular with Blueprints that control the 461 meshes in an agile and simple way.
  • Lumen
  •  7 Blueprints objects completes.
  •  2 Blueprints Modular Exterior
  • 14 Blueprints Modular Interior
  • 4 Blueprints reference.
  • Includes a sample menu to start the game.
  • 1 Level complete.
  • 1 Level Overview.
  • Contains two basic animations for the Elevator, one basic animation to rotate energy circle and animated doors.

Texture Sizes:

  •  4096 x 4096 is the usual for the 46 main textures.

Scaled to Epic skeleton: Yes, real Scale

Collision: Yes -- custom, automatically generated and per-poly It depends on each case.

Vertex Count: 12 to 37.000

LODs: Yes, The normal thing is between 3 and 4 lods. Everything has lods minus any mesh that does not reach 100 tris or a little more.

Number of Meshes: 461

Number of Materials: 11

Material Instances: 207

Number of Textures: 120

Supported Development Platforms: Windows pc.

Supported Target Build Platforms: Windows test

Documentation: 10 illustrative files will be delivered. Reference blueprints to assist in modular assembly. the forum and email [email protected].