This is a futuristic prop model and material kit perfect prototyping or full fledged game production.
I changed the lighting from the baked lighting included in the demo room of this pack to real time lighting. This is the lighting that will be included going forward (4.24 and beyond) and available for download. Music from the video is NOT included in this pack.
This sci-fi pack is intended to be used as a starting point and could be kitbashed to good effect. Included are sci-fi doors, boxes, barrels, pipes, wires, and other details to create a space station like environment. Everything in the screens is included in the pack including the room.
Most props use multiple materials consisting of a normal map, roughness map, and color map. Some have emissive, transparency, and metal maps. All models have collision and are scaled in centimeters. Notable models include the room itself, doors, window and mainframe.
The room is included as a reference and can also be used in your project. Lighting is baked in the room for now, but I am going to submit a version where the lighting is real time so there aren't great variations from engine version to version.
Lightmap UV: Optimized at creation of prop, not auto generated
Collision: YES - Custom and automatically generated depending on the model
Vertex Count: Varies per model, the high end being around 2,300
Number of Meshes: 63
Number of Materials and Material Instances: 42
Number of Textures: 95
Important/Additional Notes: A plasma particle effect is included but not part of the product. It is just for fun. If you plan on using it in a project LODs will have to be made.