Sci-fi Mech

Dspazio - Characters - Mar 5, 2024

Sci-fi mech with 4 arms and 2 legs ready to deploy

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.


My assets

My artstation portfolio

Step into the futuristic realm of science fiction with this character: the awe-inspiring Sci-fi Mech. This visually captivating creation features a striking design with four powerful arms (two of them human sized to grab standard equipment) and two agile legs, embodying the essence of futuristic warfare and exploration. What sets this asset apart is its unparalleled versatility, equipped with its own Control rig and IK retargeter assets that empowers users to effortlessly create and retarget animations. Leveraging Epic's new retarget system, animators can seamlessly adapt existing animations to suit the unique movements and dynamics of this remarkable mech.

Furthermore, the Sci-fi mech offers a level of customization that is unmatched in its class. With parametric master materials, creators can easily modify the color scheme and adjust various parameters to tailor the mech to their specific vision. Whether you're crafting an epic sci-fi adventure or designing cutting-edge battles, this asset provides the tools and flexibility needed to bring your imagination to life in stunning detail and realism.

Key Features:

  • Optimal performance across all scenarios
  • Create custom animations effortlessly with the included Control Rig, no external DCC software required
  • Seamlessly reuse existing animations and animBP with a single click using the included retargeter

Useful links:

Unreal Engine IK Rig | Unreal Engine 5.0 Documentation

Animating with Control Rig in Unreal Engine | Unreal Engine 5.0 Documentation

Technical Details


  •  Skeletal mesh with 6 limbs (4 arms and 2 legs) - roughtly 110k tris at LOD0 - 2 material slots - Top performance.
  •  Includes Control Rig asset with FK / IK switch to customize, create or tweak existing Epic skeleton animations.
  •  Includes IK Rig and Retarget asset linked to Epic's Manny 5.x skeleton to let user retarget existing mannequin animations or blueprints.
  • Includes 2 master materials with 4 instances each with BC/AO, metalness, emissive and roughtness parameter to further customize the look and feel
  • Includes 2 static meshes (Bullpup rifle and magazine) with its own material.
  • Includes a retargeted basic ThirdPersonCharacter blueprint and AnimBP.

Rigged: Yes

Rigged to Epic UE skeleton: No

Animated: Yes

Number of Animations: 8 (Retargets from epics standard third person view template)

Number of characters: 1

Vertex counts of characters: 100k plus 10k (addons)

LODs: 4 (autogenerated)

Number of Materials and Material Instances: 3 Master Mats, 8 Instances

Number of Textures: 13 (Base Color, Normal, Oclussion/Roughtness/Metalness x 3,Emissive,Masks,Detail Normal,Detail Roughtness)

Texture Resolutions: 4k

Supported Development Platforms:

Windows: Yes

Mac: Yes